AI Insights · Timothy · October 2022
Top 5 Slime Games Performance in Ireland, Q3 2022
The top 5 slime games in Ireland showed varied performance trends in Q3 2022, with notable fluctuations in weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 slime games on a unified platform in Ireland exhibited diverse performance trends. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for each app.
Super Slime Simulator from Dramaton LTD experienced notable fluctuations in weekly downloads, peaking at 3.5K in the first week of August. Weekly revenue saw a peak of approximately $43 in the last week of July, but gradually declined to around $7 by the end of September. Active users spiked to 13.3K in early August before settling back to around 4.5K by the end of the quarter.
Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership had modest download numbers, with a slight decline from 205 in early July to 18 by the end of September. Active users followed a similar trend, starting at 661 in early July and dropping to 246 by the end of the quarter.
Virtual Slime from Cider Software LLC showed consistency in weekly downloads, hovering around 100-130 for most of the quarter. Revenue peaked at $12 in mid-July but remained minimal otherwise. Active users maintained a steady rate, with a slight dip to 160 by the end of September.
World of Slime Simulator Games by Solid Apps INC had a small but consistent user base. Weekly downloads ranged from 27 to 60 throughout the quarter. Revenue saw a brief peak at $26 in mid-August. Active users increased slightly from 56 in late June to 62 by the end of September.
Fluid Simulation by Pavel Dobryakov experienced a peak in weekly downloads at 73 in mid-August. Revenue showed minor fluctuations, peaking at around $35 in early August. Active users saw a significant rise to 162 in mid-August before settling at 94 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.